
This is my first build, and i like to play builds that aren't as popular. Put in Topaz gems until you feel like its taking to much damage, then switch to Rubysįor Templar follower i had him with Occulus Ring, Thunderfury, Freeze Deflection, Ess of Johan, Wyrdward (I don't think they stack, but it was the best i had lol) The setup above was my safe to play build, but you could put in Glass Cannon if you are interested in a bit more damage. So for testing in PTR i was running a lot of Full glass cannon.

Very few get some movement and attacks in. I found that most Rift Guardians are stunned for the duration of the battle. With this setup, there are a lot of stuns, so you can basically set down some hydras and attacks and run through small packs without them moving to much(let alone attacking you). I went for Offence, because i didn't get hit very often. I tried out Starfire wand but it felt underwhelming.Ī fun option is Haunt of Vaxo, with the amount of stun we create, and really fun with the shadow clones from season 22. With the fourth cube slot you can put in Squirts Necklace or Echoing fury. The belt you could use Thundergods Vigor, but i prefer the increase of attack speed and damage. Mirror Image can be switched out for Diamond Skin Crystal Shell if you are dying to easy Tasker and Theo-pets attack 40-50% fasterīlackhole you can put in Spellsteal for more damage. The Magistrate- 250-300% increased hydra damage Winter Fury-Hydras deal 125-150% damage to enemies in a Blizzard. and 50% faster attack signature skills and 3X damage. Mirror Image/Mocking Demise- when the explode a 50% chance to stun.įragment of Destiny-Hydras deal 20-30% Increased damage for each spectral stack up to 10. Zei's Stone of Vengeance- Legendary gem 20% chance on hit to stun at rank +25. Faster lightning attacks = more chances to stunĭovu Energy Trap-increases stun length by 20-25%, Paralysis Passive- makes lightning have a 15% chance to stun, Wyrdward- adds 25% chance to stun, Wreath of Lightning- Legendary gem adds 15% chance on hit to gain lightning area damage. Meant to max out stun length, and chance. You take 60 - 80% less damage for 5 seconds after your Storm Armor electrocutes an enemy more than 15 yards away.

Enemies killed by Cold damage have a 15 - 20% chance to release a Frost Nova.
